Introduction: Where Power Is Proven
In MapleStory N, the endgame begins with bosses. They are the final challenge, the ultimate benchmark of power, and the gateway to the best loot, EXP, and bragging rights. Bossing is where individual skill, optimized builds, and teamwork come together in intense combat scenarios.
This section will break down:
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The entire endgame boss roster (solo, party, extreme)
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Boss preparation – gear, nodes, skills, and familiars
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Party mechanics and roles
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Advanced dodging, DPS uptime, and iframe usage
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Earning carry money and boss crystals
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Weekly planning and boss rotation schedules
Expect a tactical masterclass on dominating every boss in the game—because true endgame isn’t just about strength; it’s about mastery.
1. The Structure of Bossing in MapleStory N
1.1 Boss Tiers
Bosses in MapleStory N are separated by tier and difficulty. Here’s a breakdown:
| Tier | Bosses | Type | Notes |
|---|---|---|---|
| Entry | Zakum, Horntail, Pink Bean | Solo / Duo | Great early mesos + practice |
| Midgame | Hilla, Magnus, Ranmaru, Von Leon | Solo / Party | Builds bossing reflexes |
| Late Game | CRA (Pierre, Queen, Von Bon), Papulatus | Party | Drops Absolab gear |
| Advanced | Lotus, Damien, Guardian Angel Slime | Party (4–6) | Weekly income sources |
| Endgame | Lucid, Will, Gloom, Darknell, Seren | 6-Man Raids | Massive drops, requires synergy |
| Superboss | Kalos, Black Mage, and future content | Coordinated Raid | Timegated, needs perfect teams |
1.2 Boss Reset Schedule
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Weekly bosses reset every Thursday (server time)
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Daily bosses reset daily at midnight
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Some events or patches add temporary bosses or special raid rotations
Tip: Use a boss tracker sheet to optimize rewards per week.
2. Preparing for Bossing: Build & Buff Management
2.1 Starforce: The Minimum Threshold
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140 gear → Starforce to 10+
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CRA gear → Starforce to 15–17
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Absolab / Arcane → 17–22 stars
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Sweet spot for bossing = 17+ stars
2.2 Potential Priorities
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Main Stat %
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Boss Damage %
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Ignore Enemy Defense (IED)
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Secondary weapon + Emblem must be Legendary tier
Set target lines: Aim for 2-3 lines of Boss % or IED on each piece.
2.3 Hyper Stats and Legion Bonuses
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Boost:
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Boss Damage
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IED
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Crit Rate / Damage
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HP / MP / Damage
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Legion bonuses help cap your IED and Crit Rate without relying on gear
2.4 Buff Rotation Strategy
Pre-boss:
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Buff your Main Buffs (Sharp Eyes, Maple Warrior, Echo of Hero)
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Use Guild Buffs and Legion Grid Bonuses
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Activate Frenzy Totem / Kanna spawn enhancer for training beforehand
During boss:
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Cycle Burst DPS every 2-3 minutes
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Coordinate buffs in parties for overlapping DPS windows
3. Party Roles and Team Synergy
3.1 Classic Party Setup (6-Man)
| Role | Responsibility |
|---|---|
| DPS | Main damage dealers (2–3 roles) |
| Buff Support | Buffs team and enhances damage (1–2 roles) |
| Tank/Survivor | Soaks damage and revives if needed (1 role) |
| Utility | Binds, debuffs, summons, iframe timing |
Ideal compositions mix high DPS, safety, and support synergy.
3.2 Synergy Examples
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Bishop: Heaven’s Door (extra life), Holy Symbol (drop rate)
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Kanna: Bind + damage burst, spawn increase
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Xenon: Flexible DPS, decent AoE
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Adele / Hero: High consistent burst windows
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Night Walker: Burst god, but squishy
4. Boss Mechanics 101: Learn or Die
Each boss has unique mechanics. Knowing them is half the battle.
4.1 Zakum
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Pillar attacks
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Summons mobs mid-fight
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Dodge left/right and stand between pillars
4.2 Magnus
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Poison Zones – avoid corners
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Meteor Slam – iframe or reposition
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Use rope lift for mobility
4.3 Chaos Root Abyss (CRA)
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Pierre: Color-switch mechanic, avoid mirrors
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Von Bon: Clock rewind = position reset
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Queen: Mind control + breath attack
4.4 Lotus
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Phase 1: Platform lasers
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Phase 2: Bomb dodging and vertical jumps
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Phase 3: Continuous AoE and platform collapse
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Requires top-tier movement skills
4.5 Will
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Phase 1: Mirror World split—split the team
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Phase 2: Memory game, orbs
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Phase 3: Teleports and burst window
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Must track invisible projectiles and memory fragments
5. Carrying, Crystals, and Monetization
5.1 What Is Boss Carrying?
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You help lower-tier players clear bosses for meso fees
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Usually charge per boss (e.g., 50m for Lotus, 80m for Lucid)
Best done with multiple characters (carry mules)
5.2 Boss Crystals (Auto-Sell Items)
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Each boss drops a crystal worth mesos
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Must be turned in at Collector NPC
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Capped weekly: 180m – 300m per character, depending on bosses
5.3 Carry Setup
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Solo-clear bosses efficiently
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Save binds, burst, and iframe for emergencies
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Most carriers run:
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1 High IED attacker
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Self-sustain skills
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Maxed link skills
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6. Optimization Strategies for Bossing
6.1 Invincibility Frames (Iframes)
Classes with iframes:
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Night Lord: Dark Sight
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Hero: Valhalla (partial iframe)
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Mercedes: Elven Grace
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Shade: Spirit Bond Max
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Use iframes to dodge:
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One-shot attacks
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Stun/Bind mechanics
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Explosion phases (Lotus/Will)
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6.2 Damage Uptime
Track:
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Burst rotations (every 2 mins)
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Debuff uptime on boss (Defense shred, Slow, Burn)
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Safe zones to attack without repositioning
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Verticality: Some bosses require aerial attacks—bind keys accordingly
6.3 Positioning
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Always stand behind large bosses
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Avoid telegraph AoE circles
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Learn boss tells: shaking, roars, or charge-ups
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Use ropes, double jumps, gliding to keep momentum
7. Weekly Boss Rotation Plan
Here’s a sample schedule for a serious endgame player:
| Day | Objective | Boss Focus |
|---|---|---|
| Monday | Entry bosses on all alts | Zakum, Ranmaru, Pink Bean |
| Tuesday | Midgame bosses on main | CRA, Hilla, Magnus |
| Wednesday | Practice Will/Lucid | Team raid prep |
| Thursday | Reset Day! Full rotation | All bosses on all mules |
| Friday | Carry runs + meso crystal cashout | Lotus, Damien, Papulatus |
| Saturday | Training, gear upgrade, Events | Event bosses, raids |
| Sunday | Guild Bossing / Weekly clear | Black Mage / Kalos (if open) |
8. Mistakes to Avoid
8.1 Ignoring Mechanics
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Watch guides for each boss before attempting
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Dying from ignorance wastes everyone’s time
8.2 Overreliance on DPS
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Surviving = more damage over time than dying with high burst
8.3 Not Using Buff Freezers
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Dying resets buffs—use Buff Freezers to retain your power-ups
8.4 Using the Wrong Familiars
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For bosses, focus on Damage Taken Reduction, Healing, or Revive
9. Endgame Goals and What Comes Next
9.1 Build the Ultimate Carry Character
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Target: Solo Lucid and Will
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Requirements:
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22-Star gear
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6k Legion
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Maxed Link Skills
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100% Crit Rate / 90% IED
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9.2 Join a Bossing Guild
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Find raid-ready guilds
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Get into weekly raid rotations
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Split loot = consistent funding
9.3 Track Your Growth
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Use DPS meters or parsing tools
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Set clear targets (e.g., “solo Lotus in 3 min”)
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Benchmark against top players on your server
Conclusion: You Are Now the Boss Slayer
Endgame bossing in MapleStory N isn’t just about raw stats. It’s a ballet of precision, teamwork, and timing. Mastering bosses means mastering your entire character—build, movement, buffs, and brain.
This section has turned you into a battle-ready raider. Whether you’re soloing Lucid, carrying for profit, or climbing through Black Mage content, you now hold the keys to unlock all of MapleStory N’s hardest content.
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