🎣 Nice Day for Fishing – Walkthrough
A simple lake. A rod. A few strange fish. And a story told between the lines.
📍 Overview
Nice Day for Fishing is a short indie narrative game developed by David Szymanski (creator of DUSK) that blends surrealism with storytelling. It takes place on a quiet dock where you fish and talk to a mysterious man. As the game progresses, the fishing mechanic becomes a metaphor for deeper philosophical and existential themes.
🧭 How to Play
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Objective: Catch fish and have conversations.
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Controls: Simple point-and-click or WASD/mouse, depending on platform.
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Length: ~15-30 minutes.
🐟 Walkthrough – Step by Step
🎬 1. Arrival at the Dock
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You begin on a wooden dock by a peaceful lake.
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A mysterious man is standing beside you. He speaks to you after each catch.
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Interact with the fishing rod to begin fishing.
🎣 2. The Fishing Mechanic
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Click or press a key to cast your line.
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Wait for a bite — the rod or bobber will react.
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Click again to reel in the fish.
Each catch triggers a unique dialogue from the man next to you.
📖 3. Conversations and Symbolism
After each catch, the man shares increasingly strange, philosophical, or unsettling comments. These lines seem to reference:
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Regret
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Lost time
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Repetition
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Death and the afterlife
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Isolation
Example Catch Cycle:
| Fish Caught | Dialogue Tone | Narrative Shift |
|---|---|---|
| 1st | Casual / welcoming | Introduction to the mood |
| 2nd–3rd | Reflective | Hints of backstory |
| 4th–5th | Eerie | Darker metaphors surface |
| Final | Surreal / final | Emotional climax or loop |
🔄 Endings & Interpretations
There’s one main ending, but it’s open to interpretation:
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After catching all the fish, the conversation ends.
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The man may disappear, or the screen fades.
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You’re left to ponder the meaning.
🎭 Many interpret the game as a metaphor for purgatory, death, or the endless nature of self-reflection.
💡 Tips for the Best Experience
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Wear headphones — subtle ambient sounds enhance the mood.
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Play in one sitting to maintain immersion.
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Don’t rush through the fishing — soak in the silence.
🧠 Themes to Reflect On
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What does the lake represent?
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Who is the man on the dock?
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Is the fishing literal, or symbolic?
✅ Summary
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Playtime: 15–30 minutes
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Gameplay: Minimal, meditative
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Genre: Narrative, surreal, indie
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Mood: Quiet, philosophical, unsettling
